Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Registered members
Current visitors
New profile posts
Search profile posts
Donations
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
General Minitrail Talk
Projects/Builds
Ol Dirty Bastard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="69ST" data-source="post: 187886" data-attributes="member: 5"><p>You can realize true show-quality results, if desired. The bottom line is that it's a war of attrition.</p><p></p><p>It's really easy to burnout on this type of work. I'm more tenacious than most and I can tolerate maybe 4-6 hours of this in a single day...which is still too much. It leaves me loathing the next session and usually avoiding it for a while. I suggest a "divide and conquer" strategy that fits your tolerance level. At the extreme low end, consider ~30 minutes per session, before giving yourself a break...by doing something else. It adds up. Wet sanding is tedious more than anything else. It's the actual polishing, at a buffer, that's really unpleasant. Breathing protection is uncomfortable and you still end up looking like coal miner at the end of the day. Eye irritation is all but unavoidable, too.</p><p></p><p>The whole process can be oversimplified thusly: Shaping>>>metalfinishing>>>polishing>>>coloring</p><p></p><p>Shaping is eliminating casting flash and/or literally changing the shape of a part. </p><p>Metalfinishing is usually the first stage, with anything other than custom work. That's all about getting a uniform surface that's free of pits, gouges, dents, deep scratches and waves.</p><p>Polishing is where you eliminate the heavy scratches.</p><p>Coloring is the final stage, where the scratches left behind are small enough to be below the visual threshold...that true mirror finish.</p><p></p><p>In other words, each stage of the process leaves scratches and surface imperfections. It's all about leaving behind progressively finer scratches until those remaining are not visible.</p><p></p><p>The awful truth is what it takes to achieve this... those actual details, where the devil hides out.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="69ST, post: 187886, member: 5"] You can realize true show-quality results, if desired. The bottom line is that it's a war of attrition. It's really easy to burnout on this type of work. I'm more tenacious than most and I can tolerate maybe 4-6 hours of this in a single day...which is still too much. It leaves me loathing the next session and usually avoiding it for a while. I suggest a "divide and conquer" strategy that fits your tolerance level. At the extreme low end, consider ~30 minutes per session, before giving yourself a break...by doing something else. It adds up. Wet sanding is tedious more than anything else. It's the actual polishing, at a buffer, that's really unpleasant. Breathing protection is uncomfortable and you still end up looking like coal miner at the end of the day. Eye irritation is all but unavoidable, too. The whole process can be oversimplified thusly: Shaping>>>metalfinishing>>>polishing>>>coloring Shaping is eliminating casting flash and/or literally changing the shape of a part. Metalfinishing is usually the first stage, with anything other than custom work. That's all about getting a uniform surface that's free of pits, gouges, dents, deep scratches and waves. Polishing is where you eliminate the heavy scratches. Coloring is the final stage, where the scratches left behind are small enough to be below the visual threshold...that true mirror finish. In other words, each stage of the process leaves scratches and surface imperfections. It's all about leaving behind progressively finer scratches until those remaining are not visible. The awful truth is what it takes to achieve this... those actual details, where the devil hides out.;) [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
General Minitrail Talk
Projects/Builds
Ol Dirty Bastard
Top